SEARCH RESULTS FOR TECHNOLOGY AND INNOVATION IN AMERICANS FOR THE ARTS ARCHIVE : 123 ITEMS FOUND
Author(s): Respini, Eva
Date of Publication: Feb 01, 2018
Art in the Age of the Internet, 1989 to Today traces the relationship between internet culture and artistic practice through the work of contemporary artists such as Ed Atkins, Camille Henrot, and Anicka Yi, and looks back to pre-internet pioneers including Nam June Paik.
Author(s): John Edson, Garen Kouyoumjian, and Benedict Sheppard
Date of Publication: Dec 01, 2017
This report explores the underlying design practices that allow some firms to succeed above others across multiple industries. Aiming to uncover the connections between business value and design, the report identifies ten design actions across three themes that appear to correlate with improved performance. Amazon Prime, Apple, Netflix, Tesla are among the companies that get design right.
Author(s): Gisela Williams
Date of Publication: Sep 12, 2017
Artist in residence at industrial and government organizations has become secondary to the more well know artist in resident at "luxury-summer-camp" wgere they remove themselves from the noise and duties of day to day land concentrate on their own creative growth. This artilce discusses the resurgence of interest in the idea of inviting artists to observe, learn and work within mainstream government agencies and institutions, among entrepreneurs and scientists as well as among the artists themselves.
Author(s): Maeda, John
Date of Publication: Jan 01, 2017
Report identifies and defines computational design as a key driver in the growth of tech businesses. Computational designers are those who deal mostly in code and build constantly evolving products that impact millions of people’s lives.
Date of Publication: Sep 01, 2015
Music learning games, access to sheet music, online lessons and communities allow for the global exchange of information, opening up a world of online music education. These new education platforms not only give us access to more information, but they also help to lift barriers common to traditional music lessons.
Author(s): Lewis, Sarah
Date of Publication: Mar 01, 2015
"The path to a great achievement—whether it is a technological innovation or a masterwork of art—is almost never direct. On the contrary, creative breakthroughs often come after wrenching failures. That idea animates The Rise: Creativity, the Gift of Failure, and the Search for Mastery, a book by Sarah Lewis, an art curator who is completing her PhD at Yale. Based on 150 interviews with artists and explorers as well as scientists and entrepreneurs, the book is neither a self-help manual nor a bundle of case studies. It’s a meditation on accomplishments that come from
Author(s): Cohen, Joshua L; and Johnson, J. Lauren, Editors
Date of Publication: Jan 01, 2015
"This volume describes a burgeoning area of psychotherapy that employs the art of fi lmmaking and digital storytelling as a means of healing victims of trauma and abuse." [p.1]
Date of Publication: Jan 01, 2015
This infographic from the folks at Sungard details the evolution of digital technology in the classroom. It maps out what the tech classroom looked like in 2005, looks like now, and should look like in 2025.
Author(s): Lutman, Sarah
Date of Publication: Nov 01, 2014
How are cultural institutions using digital technologies to further their missions? What can we learn from talking to innovators doing this work? The Wyncote Foundation commissioned this report to help answer these questions.
Author(s): Newmark, Craig
Date of Publication: Mar 01, 2014
In this accessible infographic, we learn about trends and tools that can lead nonprofits to more effective Crowdfunding.